Runway Rumble is a 2 versus 2 muliplayer that takes place on at an airport, the players control serice vehicles and try to be the first team to help the planes take off, this is done by aquiring the correct resource and service vehicle and shooting that resource into the plane while also trying to prevent the opposing team from doing the same. The teams are then scored based on their performance. This game was created during the course Game Production 2: Vertical Slice and was also showcased at the Gotland Game Conference 2019, where it was nominated for Best Social Game and the Jury Spotlight Award. Read more about it here.
My tasks in this project involved creating several different shooting mechanics for the different cars, making shaders, visual effects and several other things.